It allows you to skip some combat if you are vulnerable, if you're in a bad situation, your health is low, whatever. It allows you to get into an interesting vantage. "Even if you would not consider this a pure stealth game, stealth is a part of it," Smith said. It's an option for you if you want it, but Smith said stealth isn't as important a consideration as it is in games like Hitman or Dishonored. That does mean there isn't too much of a focus on stealth in Redfall-which, to be fair, does feature incredibly loud firearms like bolt-action sniper rifles and shotguns. And the main reason we do it, I think, is because of the AI that you get, by definition, when you make a stealth game-at least an analog stealth game we like." This is more a game where stealth enables a certain kind of play. "It really goes back to the heart of why we stealth systems to begin with," Smith said. But Smith and Bare indicated that Redfall won't be as heavily stealth-focused as previous Arkane games like Dishonored or Prey instead, the game will have a healthy balance of stealth and action, with a player's experience largely depending on whether they're playing solo or in a group. ![]() The major difference Arkane Austin seems to be bringing with Redfall is stealth-driven combat mechanics, which aren't usually seen in such a traditionally action-heavy style of game. Anyone who has played a Borderlands game or similar titles (like Destiny 2 or Outriders) should be familiar with what Redfall is offering. But it's obviously also cool when you're playing with friends your friends can also use it."Īs you play, you'll not only uncover loot, you'll also earn points to put into skill trees, unlocking additional perks tied to your character's specific abilities. It's useful in single-player for her to shoot herself up onto rooftops. So an obvious example would be Layla's elevator. We do try to do the thing where abilities, as an example, are 100% cool in single-player, but then also have nice compliments if you happen to be playing multiplayer. "Yeah, and there's definitely nothing like, 'This is the co-op campaign and this is the single-player campaign,'" Bare added. The only additional thing is obviously interaction and the banter between squadmates and any co-op synergy that you have between them." "We're not going to make features that are like, 'If I'm playing single-player, I feel I'm missing out on some big thing.' And so as much as possible, we try to keep the campaign one-to-one what you see if you're playing single-player or multiplayer. "We made a decision very early on," Smith said. Whether you play alone or in a group, it seems like you'll get largely the same experience-there are no powers that only work in multiplayer, for instance. Whichever character you pick is who you're playing as for the entire campaign, which you can tackle solo or with a group of up to four players. A medical trial gone wrong has left Layla with telekinetic superpowers, for example, while Remi uses her inventive mind to outfit her robotic companion with supportive tech. All four can wield the abundance of loot you'll uncover in Redfall (all of which is divided into color-coded tiers of rarity and power), but each brings their own specialties to combat with their unique abilities. You fall into the latter camp, playing as one of four survivors-cryptozoologist and inventor Devinder Crousley, combat engineer Remi De La Rosa, ex-military sharpshooter Jacob Boyer, or biomedical engineering student Layla Ellison. Those humans who are still alive have either joined a cult devoted to sacrificing everyone to the vampires or are struggling to find a way to survive the nightmare. That army of the undead has created an endless night by blocking out the sun and also prevented any and all escape by cutting the island off from the rest of the world. Redfall takes place in the titular fictional Massachusetts city, which has come under siege by an army of vampires. Now Playing: Redfall Gameplay Reveal | Xbox & Bethesda Games Showcase 2022 ![]() By clicking 'enter', you agree to GameSpot's
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